The Skannerz Commander is a Radica handheld video game that was released in 2001 as a follow-up to the original Skannerz toyline. Unlike its predecessor, it was released by itself, with all monsters able to be captured by the one unit.
The device is incompatible with any of the three tribal Skannerz devices and contains 126 completely new monsters and 12 new secret monsters, while there are 24 items with new images and names, they are the same items as in the original devices and even use the same barcodes to acquire. Only 53 Monsters can be held by the Commander at one time, along with 25 items.
Battling with Skannerz Commander is far different from its predecessor versions, instead of simply having options to pick from, the player must pick which monster to attack with and to attack, combos or blocks can be preformed by hitting A when the same number as your opponents HP comes on the screen.
Using items has become a complicated process in which the right number must be hit on the scale in order to use the item.
The option of running away has been added before battles begin, however, losing a match will result in one monster on the team dying and must be re-scanned in order to retrieve it. The monster will begin again at level 1 with minimum health.
In the story, Flux had to create the Skannerz Commander after aliens from the three tribes went rogue and built their own tribes.