Only 3 of the 24 items can be used by all monsters. The other 21 are 3 sets of 7 times with the same effect, each able to be used by a different class.
The three universal items are all called 'Potion' one heals the monster that uses it 20 HP, another heals 10, and the last damages the taker 3 HP. Potion(+20) and Potion(+10) cure poison, Potion(-3) does not.
List of class items:
|item effect||Magic Item||Tech Item||Power Item|
|Next 3 hits +3 damage||Ring of Speed||Vitamins||Boots of Speed|
|Next 3 opponent hits -3 damage||Amulet of Protection||Helmet||Armor|
|Next attack will not miss||Crystal Ball||Homing Device||Mantra|
|Damages opposing monster 10 HP*||Wand-Magic Missile||Blast Pistol||Crossbow|
|Damages opposing monster 12 HP*||Staff-Lightning||Blast Rifle||Sword|
|Damages opposing monster 1 HP + extra turn||Spell Book-Sleep||Tazer||Tremor Hammer|
|Randomly destroys one of the opponents items||Scroll-Decay||Vaporizer||Gauntlets-Crush|
-*note: item attacks always hit and are not subject to class advantages.
Items are universal for all three tribes.
there are also 24 items in Skannerz Commander and the items are basically take offs of the original 24 items only with different names and pictures. They even utilize the same barcodes.